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Razonamiento matemático, pensamiento computacional, programación y robótica, investigación ciemtífica, investigación aeroespacial, big data.
Ciencia, Tecnología, Ingeniería, Arte y Matemáticas (STEAM):
Programación de robótica, lenguajes de programación visuales (Scratch, Microbit), razonamiento matemático y pensamiento computacional: reconocimiento de patrones, algoritmos, Investigación científica. Se han trabajado desde la materia de Róbotica 1º, 2º y 3º ESO (inteligencia artifical, app móvil -huerto escolar-), ciberseguidad 1º y 2º bachillerato, Tecnología 2º ES0 (proyecto casa Nido) Digitalización 4º ESO: diseño 3D.
Actuaciones en otros programas:
Coordinadores: José Miguel López (STEAM) y Antonio Tubío (aulaDjaque)